Team Averages
Level 150
1,679 SR
1,631 Elo+
VS
Team Averages
Level 137
1,574 SR
1,621 Elo+
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arizium
Sol
18
1 / 4 / 4
11,731
587
7,972
16,681
7,543
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
+70
Magical Power
+250
Mana
+20
Mp 5
PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.
MrPapaBurgundy
Lancelot
16
1 / 1 / 1
10,664
533
13,615
18,142
16,075
+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
+15
Mp 5
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
New Shotguns
Geb
15
1 / 2 / 12
10,711
536
6,089
18,961
22,647
+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+200
Health
+35
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Nogydog
Ao Kuang
19
5 / 2 / 1
11,694
585
5,563
17,888
7,117
+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
+15
Mp 5
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
ßrúh
Ah Muzen Cab
19
12 / 2 / 3
12,511
626
35,136
19,523
10,585
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
+40
Physical Power
+20
Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BibbyTM
Ratatoskr
17
4 / 3 / 2
10,384
519
14,090
26,709
23,129
+35
Physical Power
+6%
Movement Speed
+10
Protections
PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
Mu-2-Cold
Poseidon
15
1 / 5 / 1
10,088
504
9,779
14,694
5,502
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+65
Magical Power
+200
Health
+10%
Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
+20
Magical Power
NoStxmina-
Eset
12
1 / 6 / 4
8,540
427
7,420
18,754
18,709
+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+45
Magical Protection
+200
Health
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.
+200
Health
+35
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Sasukeuz
Cupid
18
4 / 6 / 0
11,027
551
14,993
18,988
7,863
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
SupremexFB
Achilles
16
1 / 0 / 2
9,863
493
9,714
14,934
18,364
+200
Health
+35
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.
Player Kills, Deaths, and Assists
41
Kill Participation
20
20
Kills
11
11
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arizium
Sol
1
4
4
0.75
L
BibbyTM
Ratatoskr
4
3
2
1.67
W
MrPapaBurgundy
Lancelot
1
1
1
1.5
L
Mu-2-Cold
Poseidon
1
5
1
0.3
W
New Shotguns
Geb
1
2
12
3.5
L
NoStxmina-
Eset
1
6
4
0.5
W
Nogydog
Ao Kuang
5
2
1
2.75
L
Sasukeuz
Cupid
4
6
0.67
L
SupremexFB
Achilles
1
2
2
W
ßrúh
Ah Muzen Cab
12
2
3
6.75
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
68,375
Damage
55,996
91,195
Taken
94,079
63,967
Mitigated
73,567
39,554
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arizium
Sol
7,972
2,701
8,906
16,681
7,543
977
897
15,784
88,642
15,388
L
BibbyTM
Ratatoskr
14,090
3,445
9,527
26,709
23,129
4,214
22,495
95,314
W
MrPapaBurgundy
Lancelot
13,615
2,342
11,812
18,142
16,075
116
1,361
16,781
79,175
L
Mu-2-Cold
Poseidon
9,779
1,134
1,060
14,694
5,502
2,193
12,501
81,771
W
New Shotguns
Geb
6,089
1,105
2,164
18,961
22,647
313
8,401
10,560
26,757
L
NoStxmina-
Eset
7,420
1,789
2,262
18,754
18,709
28
3,669
15,085
33,378
W
Nogydog
Ao Kuang
5,563
1,410
8,629
17,888
7,117
373
1,022
16,476
106,488
L
Sasukeuz
Cupid
14,993
10,061
175
8,137
18,988
7,863
720
7,381
11,607
100,761
L
SupremexFB
Achilles
9,714
2,209
3,205
14,934
18,364
1,234
13,700
74,503
W
ßrúh
Ah Muzen Cab
35,136
19,544
8,043
19,523
10,585
3,495
6,162
13,361
145,052
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
57,311
Gold Earned
49,902
679
Minions Killed
670
Camps Cleared
1,928,317
Distance Traveled
1,910,773
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
11,731
587
161
8
344,553
6
L
10,384
519
140
7
447,433
1
W
10,664
533
140
7
422,337
3
L
10,088
504
179
9
358,174
4
W
10,711
536
32
2
387,547
L
8,540
427
52
3
349,256
4
W
11,694
585
160
8
397,408
6
L
11,027
551
166
8
357,820
1
L
9,863
493
133
7
398,090
4
W
12,511
626
186
9
376,472